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Haskell_Sculpt_4_arms

This is a sculpt I just started and I am just looking for a little direction in terms of anatomy and stylization. I've been looking at different games such as Asura's Wrath and Magic cards from the Scars of Mirodin set for inspiration but I don't want to push any one way without someone else's opinion or a little critique. Also I've been looking for good lighting tutorials in Zbrush so if some one could point out any good ones in particular it would be greatly appreciated. Thank you

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