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UDK Lighting Error - Must be simple?

polycounter lvl 12
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Dazz3r polycounter lvl 12
Hey guys, could I trouble any of you to help me solve this problem that's been bugging me all day. Its kinda self explanatory with the images below, its the highlight on the brickwork below the windows. Cannot identify where/ how they are receiving light like that, what is causing it?

T2FzvNv.jpg
PDjUmTe.jpg
and here are shots of my UV channels etc
Kg3t5NG.jpg
YQYQ4R4.jpg
and scene light:
c35QMEO.jpg

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