Hi!
My brother and I are working on our second independent game:
EXILED
It's a 2.5D Action Platformer focused on fighting combat mechanics, like combos and special moves and some RPG elements. The story follows a renegade demon who is fighting his way back to Hel to seek revenge.
Right now is in Pre-Alpha, and we are planning a combat open alpha for next month. We have the movements/jumps, some combos and some special moves, as well as the saving system, the map to move around quickly, a basic enemy and the health/energy/elemental system working.
Please let us know what you think, and if you want to donate a model feel free to contact us at knittedpixels -at- gmail -dot- com.
Replies
We'll be attending the Game Horizon in London to seek publisher/investor, and we'll show the game running there if anyone is interested in play test it.
maybe you can change some thing and make it more unique.
it's very much appreciated!
[ame="http://www.youtube.com/watch?v=ALDEwUHcO6w"]Chest - YouTube[/ame]
about 14k tris and 2 set of textures of 2048 each.
http://www.gamedev.net/page/showdown/view.html/_/knitted-pixels-r11740
From left to right: Ahdiara, Corvent, Lost Soul Demon.
Thanks to Alberto Martinez for his contribution (Ahdiara), http://amr3d.carbonmade.com/
http://www.gamedev.net/page/showdown/view.html/_/knitted-pixels-r12660
[ame="http://www.youtube.com/watch?v=fiIdgjME8JQ"]EXILED - First Gameplay - YouTube[/ame]
Keep going !
Remember you can follow us via Twitter also:
@KnittedPixels
Saludos!
Like somebody said, the animations do look stiff and could be way more fluid.
Keep up the good work.