Hi All,
I'm currently working on the base mesh for a goblin mob for my degree project. Here's a view of the geometry as it is.

I have a few articles on my project site describing the character and commenting the process up to this point - there is a gif of a walk cycle to get a feel for the mob's basic movements and a turnaround sheet for the body geometry.
http://simraiders.com/devdiary/?s=goblin
I'd really appreciate anyone's feedback and ideas on this model, thanks.
M@