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Zbrush/Max GoZ/Import scale/pivot issues/woes

ElleKitty
polycounter lvl 3
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ElleKitty polycounter lvl 3
I am trying to transfer an object back and forth between Max and Zbrush but the two tools from the topic title have not behaved as I have expected them to.

Using GoZ Max > Zbrush > Max will keep the scale back in Max, however once in Zbrush the model will be pretty giant (it does not fit into the preview window, for example).

Using Import (OBJ file) keeps the scale, but other than obviously being slower than clicking GoZ, it also plops the pivot right into the center of the object. Since I wish to align the objects again when this goes back to Max, this is not desirable.

I would be happy with these...
1. To figure out how to get the Zbrush scale right during GoZ (using max scale as point of reference)
2. To find out how to keep my pivot when exporting and importing files between these apps.
3. To perhaps learn if there is a better way than either of these two.

I feel like I'm forgetting something... I hope not...

Max is 2013 and Zbrush is 4r6 ! Should update my sig.

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