My first organic 3d character modeling. 14 weeks to complete this project. Base mesh modeled in Autodesk Maya, Sculpted in Zbrush and all the textures were painted in photoshop and mudbox.Hope you guys enjoy this and any C&C are welcome:)
for your first organic character this is pretty good, be careful with the overlays that you are using for the fabric...they are a bit noisy and grey, and as a consequence are washing out the creases and making stuff appear a bit flat if you ask me. looking forward to the second one.
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