My progress on a new character I'm working on. Seeing my previous image is making me sick.
The polypainting was done super quick just to see what the character would look like with some actual skin textures. Not representative of anything
Something weird happened when I was switching between shaders, and the body textures got messed up. But I like it, why not a character with vitiligo, (I think i'm just partial due to having a character with vitiligo in something I'm writing.)
I still need to concept the character And keep working on the model.
(I might remake the head as well )
I would take a second look at the ears and eyelids. Everyone's ear is different but I think the inner ridge of the ear is strange. The freckles are cool btw ^^
I guess you polypainted different materials without noticing ( maybe your brush was set to MRGB instead of just RGB, the M stands for Material ). Material blending doesn't work well, but I think there is a slider somewhere to correct that.
You should take a material, put your brush in M instead of MRGB and do a fill color, so it will replace the mat on the whole mesh.
Kmactastic - Thanks. Yeah, the eyelids are messed up, i decided to get back to that.
I didn't notice the ears though. Thanks for pointing that out. I swear I don't know what ears look like.
Texelion - You're right. I was painting with MRGB. I thought that's what I was meant to use lol. Thanks.
A friend mentioned that I should look at plane changes.
I'll be trying not to spam either lol. So I'll only post work when I've made substantial progress or suffer an issue.
Replies
The polypainting was done super quick just to see what the character would look like with some actual skin textures. Not representative of anything
Something weird happened when I was switching between shaders, and the body textures got messed up. But I like it, why not a character with vitiligo, (I think i'm just partial due to having a character with vitiligo in something I'm writing.)
I still need to concept the character And keep working on the model.
(I might remake the head as well )
You should take a material, put your brush in M instead of MRGB and do a fill color, so it will replace the mat on the whole mesh.
And yeah, check this ear, it's wrong ^^.
I didn't notice the ears though. Thanks for pointing that out. I swear I don't know what ears look like.
Texelion - You're right. I was painting with MRGB. I thought that's what I was meant to use lol. Thanks.
A friend mentioned that I should look at plane changes.
I'll be trying not to spam either lol. So I'll only post work when I've made substantial progress or suffer an issue.
Worked on another female character after that but it was recommended that I start over again.
Current character.
Just looking for some crits so i can fix anything before that i might be missing. still a wip
I'm looking for crits on the folds primarily, but any comment on anything that is odd would be appriciated.
The Anatomy has been updated as well, but I'm leaving it out in order to not spam the thread.