Hey Polycount,
I'm just a few months away from graduating from the Art Institute of San Diego, this December to be exact, but I finally wrapped up the environment you see below so I found some time to get a site online. I really wanted to ask what everyone here thinks about it, the work, the layout, the navigation, etc. I would love to keep improving this and i still have more content I plan on updating the site with soon. But for now I hope you like it, feel free for any critiques, I'm always trying to improve my work and THANKS! :poly142:
Replies
Also the footprints on the right look like they're coming out of the snow instead of going in :poly124:
You could probably get rid of the crate and the couch from the SOE section (or at least move them to the bottom) as they are not your strongest assets from your internship.
You personal environment is nice and the stagecoach is great. The environment as a whole is a bit noisy. Maybe try toning down the high frequency in the wood a bit (in addition to some of leleuxart's ideas).
I also have a minor gripe with how the stagecoach is being presented on its own. The snow makes sense in the context of the environment, but is distracting on your presentation sheet.
I made the header smaller so the Banners of my work would be the biggest thing you see, I rearranged some of the sample sheets on the pages to go from what I think are my best pieces from top to bottom, I took the snow off the Carriage in it's sample sheet, and a typo here and there.
Thanks leluexart and jStins for the responses, I'm glad you like my stuff and when I have some time at the end of the week I'll drop into the winter environment and try and break up the values and tones of the barn a bit more, I may also see if reducing the spec on the zdepth snow shader will help with the noise in the wood, I think that might help.
Also working on adding some new content as well, will update again as soon as I can!
More feedback always welcome!!
Same Link!!! www.Stockwell3D.com
and I have it in my sig now!!! :poly129: