Hello, my name is Jacob and i´m just start learning Maya and 3D modeling.
I want to know how do i work with topology on a house if we say it was made for a game. My house is really messy, so is there a easier way or a cleaner way to work on houses?
Critics or links to tutorials are more then appreciated!
Have a nice day!
Reference

(Some structures are just placeholder right now). Not really done yet but would be nice to do right from the start


Replies
Main point, think of the house as a collection of many objects instead of one single entity.
To get this right, do you mean like this?
Okej i will try to reduce the polycount, i have a hard time to see what i can take away from the windows but here is i picture how it looks like now. I know i should avoid them but should i do more triangles?
I think the reason you're ending up with so much geometry is because you have everything as one piece, which not only takes more time to model, but also makes it harder to make changes later on. Every major piece could be its own separate piece of geo, from the window frame, the window trim, the brick on the top, and the glass itself.
Big Thanks! I see that clearly now! Always thought that everything needed to be in one piece. So things will be much easier now!
That was something that took me a while to understand at first too. After that was made clear to me it opened up a new world, things go so much faster and you are not as limited.
But keep in mind that this is not an organic model, something like a character or a tree would need to be done much differently. Obviously.
Yes been so focus on doing characters and having all polys put together so nice know thats not really needed on a house
Really thankful for the help i was given!
Just to check, i´m i doing it right now?
503 poly before, 165 poly now. I´m not sure about the window glass if that should be separate or if i can have it in the window frame?
Thank you the polycount is on 129 now, i think i understood it right?
I tried to find some wireframes from buildings in games like Assassin Creed, without luck!
But my last problem is that the window frame is inside the house, but if i put it in it will show off wrong. Is there a solution there?
Hmm i meant that the frame should be inside the wall, like on this pic. But can i do it like this and just put the window and bricks-arc over it?
Will post when the texture are done!