Hello guys, i am having a problem with my max here, its 2012 x64. The objects are semi transparent and they look like they are made of little dots, it used to run fine, until this morning.
It only happends on direct X, on open gl its fine, i have already tryied with alt+x but its not an issue with the scene as all my max files are having these issues
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It only happens to me with non-standard 3ds max materials, like VRay materials and non-materialised objects.
Edit: I have reinstalled everything, problem is still there, if i turn transparency off the problem is gone, however with transparency setting in simple and quality its there again, i am not using tansparent materials
Direct x shaders like xoliul or 3 point shader work fine without any issues