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Author:
rajkumar143
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3D Art Showcase & Critiques
Landscape : The Snad
Foxhead
polycounter lvl 5
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Foxhead
polycounter lvl 5
Aug 2013
hi there
here is my 3rd personal udk work.
Please express your opinion for better work quality
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Beno09
polycounter lvl 4
Aug 2013
Well my friend this is epic !
I really love it and love the way how you shaped the rocks and combined with a little bit of flora. Awesome work on modelling technique for rocks.
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Clark Coots
polycounter lvl 13
Aug 2013
beautiful! love rocks! What was your process for the terrain? just sculpted in UDK? Or you use world machine or anything?
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Foxhead
polycounter lvl 5
Aug 2013
base terrain sculpted in UDK. and processing world machine
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Fwap
polycounter lvl 13
Aug 2013
Top notch m8!
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paullyyb
Aug 2013
Awesome job!
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djoexe
polycounter lvl 7
Aug 2013
sweet as fuuuuu !!!!! Really love this piece WOW A+++
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Logithx
polycounter lvl 5
Aug 2013
Nice. Liking that 2nd shot!
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Envart
polycounter lvl 6
Aug 2013
Beautifully done! If I could crit, maybe add some some more plant variations like shrubs?
Great work!
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Foxhead
polycounter lvl 5
Aug 2013
One of six kinds of rock
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Makkon
polycounter
Aug 2013
Love it to pieces!
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Foxhead
polycounter lvl 5
Aug 2013
Thx to Praise and Advice
After more work, I'll try to upload better images
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mad-
polycounter lvl 4
Aug 2013
woowwww Great work!
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pjl
Aug 2013
all I found to say.. make a tutorial
, very nice!
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Paunescu.Daniel
Aug 2013
Incredible
Please share the process used in making those rocks
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lotet
hero character
Aug 2013
looks great, reminds me of the new everquest next.
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ae.
polycounter lvl 12
Aug 2013
this looks awesome man great job!
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Iciban
polycounter lvl 10
Aug 2013
great work! so for the rocks, do you just mix and match them together? have them intersect?
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baratation
polycounter lvl 9
Aug 2013
Sorry to ask this noobish question but, did you sculpt those rocks in udk or am i understanding it wrong? amazing work by the way.
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CharlieD
polycounter lvl 11
Aug 2013
Well damn! That's fantastic. I was actually going to do a Star Wars scene set in tatooine. This will be good reference.
Just curious, what was your process exactly? Did you block out and sculpt landscape in UDK? What was done in world builder?
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Foxhead
polycounter lvl 5
Sep 2013
rocks sculpted in zbrush (low poly model made in max.)
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Suba
polycounter lvl 5
Sep 2013
Those rocks are gorgeous man.
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The_Korrupt_One
polycounter lvl 6
Sep 2013
Very nice!
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Foxhead
polycounter lvl 5
Sep 2013
here is initial task of the landscape image
base sculpting in UDK > generate heightmap, Weightmap with WorldMachine > import height, Weight, and apply material to train layer
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iniside
polycounter lvl 6
Sep 2013
Man. After looking at your rocks, I'm wet and have to go to bathroom to clean up my self ;o
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I really love it and love the way how you shaped the rocks and combined with a little bit of flora. Awesome work on modelling technique for rocks.
Great work!
After more work, I'll try to upload better images
Please share the process used in making those rocks
Just curious, what was your process exactly? Did you block out and sculpt landscape in UDK? What was done in world builder?
here is initial task of the landscape image
base sculpting in UDK > generate heightmap, Weightmap with WorldMachine > import height, Weight, and apply material to train layer