Hi very new to SDK and have an issue with diagonal shadows casting onto my scene when I turn on Very High Config Spec, it seems to follow where ever my camera moves too. Any ideas on how to turn it off?
What version are you using? Are you using Terrain cast shadows? I haven't had an issue with SSAO/SSDO on my end, but I also haven't messed with terrain too much. Does it happen in another scene? I know by default terrains don't cast shadows in the last few builds because of errors like this
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