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Create Broken rock for Level Decoration

polycounter lvl 9
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Brashen polycounter lvl 9
Hey Polycount,

I'm making a cave level and I want to add broken up rock and fragments to strew across my cave floor. Now i created a simulation with RayFire and i got a nice result at the end. The thing is it creates all these animation keys along with it and I just want the final result without the animation.

How can i extract the final frame for use in my levels.

Thanks mates.

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