I have a large model with tons of smaller components the way I have to bake this is many separate bakes.I created custom cages for all the objects and have had great results with preliminary bakes. The issue is that now the cages aren't working when I am trying my final bakes which I will composite in Photoshop. I keep getting this error. Somewhere along the lines these cages, that were created in max, from the objects themselves, and are identical got disassociated with the parent objects they were created from.
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The way I do it now to avoid this is save a separate copy of my scene, expand my low poly, export it, reload old save, import cage.
Really stupid and inefficient method I know, but it's the only sure fire way I've been able to avoid this issue.
Took some tweaking but Some of these worked especially when I...
Cloned lowpoly
Used Push modifier to get it close to my original cage, but made sure to make it larger.
Then applied the Shrink Script
Thanks guys
Maybe the conform tool could have help too.
Glad you've found an efficient way to fix it.
Has xNormal have the same problems?
knak47 could you post this script? It;s unavailable on scriptspot.