Floored is a NYC-based technology company that provides interactive 3D models. We are looking for 1-2 onsite part- or full-time environment artists with significant experience working with game assets and textures for a real-time engine such as Unreal, Crytek, or Unity.
Interested candidates should send resume and portfolio to
daniel@floored.com. A good application will include the following:
- An optimized *.obj model of a piece of furniture
- 2048x2048 source; 512x512 output *.png textures for diffuse, specular, gloss, normal, binary alpha (optional), and emissive (optional)
We will be looking for thoughtful optimization and a good eye for detail / realism. Perks include an infinite pantry and very, very gourmet coffee (roasted, ground, brewed in-house).
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