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Distort a texture correctly

polycounter lvl 10
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tuxmask75 polycounter lvl 10
Hey guys, I'm trying to achieve a distorted texture effect using a radial gradient.
The effect i'm going for is a sort of paper weight magnification, however it produces this nasty ring effect,

(The source texture that is previewing is the mountain texture shown above it.)
What am I missing here?!

7od0.png

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