Hey guys, I'm trying to achieve a distorted texture effect using a radial gradient.
The effect i'm going for is a sort of paper weight magnification, however it produces this nasty ring effect,
(The source texture that is previewing is the mountain texture shown above it.)
What am I missing here?!
Replies
Here's a quick example: http://www.abload.de/img/udkdistorttexeoj6w.png