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UDK/Maya - UVs/texture issues

VodKing
polycounter lvl 4
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VodKing polycounter lvl 4
Greetings, everyone!

I'm currently working with a project that involves using UDK and Maya/photoshop for texturing. My question is if someone could tell me the most solid way to put textures together in Maya, so that it looks correct in UDK.

Until now I have worked with UVs for textures and light maps. Is that the correct way to do it, or is there any other ways to do it which would save me a lot of time?

Best Regards,

Alexander Helsing

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