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Wanted: 3D Environment Artist

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Kosai106 polycounter lvl 13
Zero Point Software is looking for a visionary, enthusiastic, exceptional 3D Environment Artist to join our team of indie game developers currently working on the ambitious title Interstellar Marines.

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Interstellar Marines is a FPS that merges the best from tactical shooters with believable science fiction and role-playing - think Half-Life meets System Shock, giving birth to Rainbow Six in space.

At ZPS we offer a highly creative environment where you will be working closely with industry-experienced coworkers in an agile team, to bring the game to life update for update.

We’re using the self-dubbed Open Door Development methodology to develop Interstellar Marines; It focuses on delivering periodic releases to the gamers that have purchased the game, while the game is still in active development - a unique and exciting challenge in of itself!

Responsibilities:
  • Collaborate with game director, level designers and conceptual artists to establish the realistic and distinct environments of Interstellar Marines
  • Model and texture clean environment modules, props and details
  • Structure and organize to file naming conventions in both SVN and Unity
  • Share your awesome ideas to help make Interstellar Marines the best game possible

Requirements:
  • 4+ years experience in game environment modeling and texturing using Maya and Photoshop (or equivalent 3D and 2D programs)
  • Exceptional skilled in modeling, unwrapping, baking and texturing clean high poly and low poly game environment models
  • Superior eye for architectural science and simplistic functional design
  • Innate talent for working in grids and modules
  • Extensive knowledge into technical game asset pipelines and optimization workflows
  • A collaborative attitude and a willingness to pitch in on many areas
  • Strong communication skills - written and oral (Danish / English)
  • A passion for computer games and instinct for game design
  • Ability to work full-time in Copenhagen

Pluses:
  • Shipped game titles
  • Experience with lighting/animation/rigging/skinning
  • Experience working with Unity3D or similar game engines

We can offer you:
  • Full time position with a competitive salary
  • A chance being part of an experienced team working on a revolutionary new take on FPS gaming.
  • The thrill of building realistic and atmospheric sci-fi environments the world has yet to see
  • To be part of a small indie company with great ambitions

Applying for this position:

If you see yourself in a position to join our ranks, please send us your CV and portfolio demonstrating proficiency and talent, previous work, prototypes etc. (Either as online resource or max 10 MB email) to: jobs@zeropointsoft.com (subject: "3D Environment Artist Application; [your name]")

Starting date: 1st of September 2013



FOR THE LOVE OF THE GAME
Zero Point Software
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