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3ds max - nudging in uvw editor?

Is there a way to enable nudging selected objects in uvw editor with your arrow keys (or any other keyboard keys)? I know you can click on the up and down arrows in the lower left corner but that has huge jumps as it goes to next grid. I want the nudges to be 0,001 in the u, v space while they are 0,01 when you click the arrows up and down.

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  • ElleKitty
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    ElleKitty polycounter lvl 3
    Go to...
    Customise > Preferences > General
    ...and check out the options for Spinners. Mine is set to 1 and the snap is enabled, I type my decimals out, but I can see why you would not.

    Alternately, look at the top bar where you enable all snaps; one of them is the Spinner Snap button, rightclick it, and it will throw you here right away.

    With this properly set up, you can use those little arrows/spinners to move the verts however much (or little) you want them. You should set them to Relative mode (instead of absolute) with the button immediately to the left, however; otherwise they will just line up on an axis. The same such button exists on the bottom on the main window, but for XYZ.

    I am not good with Max Script, but as a bit of a coder myself, adding arrow control looks like a fairly easy job for someone who has a bit of practice; it would work like "When you press Right, add +0.001 to each selected vertex on V axis".
  • Signovinces
    Thanks for the comment, i'll have to check out the scripting part.
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