Update: Working away on the highpoly version of the character. Some stuff is only blocked in right now. I have no idea what I'm doing when it comes to hard surface sci-fi tech stuff so there is a lot of flailing going on.
Can you post a shot with a gray/white matcap to show the surface contours and detail a bit better? Kinda hard to see what's going on with the dark color pallet applied.
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Update: Working away on the highpoly version of the character. Some stuff is only blocked in right now. I have no idea what I'm doing when it comes to hard surface sci-fi tech stuff so there is a lot of flailing going on.
I left a little room in the body UV layout for a couple more tools for her tool belt and or accessory details I would like to make for her.
She still isn't complete but consider this a "pretty far along" WIP in the format of a finished piece.