Hi all,
I've been continuously hitting an irritating problem when building rigs. Very straight forward question: Is there any way to freeze the transforms of a control shape after it has been wired to something?
The problem occurs when taking a rig from its uniform and often disjointed position while building it to a more natural position. For example; the wings of a bird I've built were made in a completely different file from the body and were frozen before merging the files.
Am I doomed to the prospect of re-wiring everything in order to re-freeze the transforms?
Replies
You don't need to refreeze. You can make a max script that stores the current transform, zeros the "Zero" controller, and then restore the transform on the frozen controller. Any wired expression that aren't a simple expression may need to be adjusted.
Thanks for the help!