So here is the 2nd of my 3 piece portfolio i am making for school.
the 1st post you can find here:
http://www.polycount.com/forum/showthread.php?t=124461
this is a clock/ toy maker workshop. as i mad the models i wanted to express my ability to detail a environment. There are a lot of detailed assets like the clock hands and the assortment of doctor who or other various game references. i have a few sample textures on this and will post more shots when back from work. i cant wait to really gut this scene and clean up the edge flows as well as get rid of some unneeded back faces. Would like you all to give it a look though and judge what your able to see hopefully you all like it and thanks for checking it out.
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So please let me know if its working, not working, tips, ideas, goals, etc all feed back is appreciated.