Hey there, I need help finding a tool to do what I want. There is probably something out there that does this.
I want the flat geo I've created to conform to the shape of the mesh below. Is there an easy way to do this within ZBrush or any other software?
It would be like maya's make live, but each vert would follow instead of the pivot.
Thanks!
Replies
i always get problems using it though
Maybe there's something in 3ds max?
I tried the patch deform modifier and Conform