Anyone whose played either Borderlands has heard from Crazy earl from time to time. "Whatchu want?" Well, I'm glad you asked earl. I want to see whats inside your shack!
I plan on creating from scratch the interior of crazy earls place in Bl2 within the borderlands 1 engine (playable/downloadable). The idea is that he is a drug king pin and turns out all the eridium people give him, He turns into crystal meth. More commonly known as purple Ice on the streets of pandora. Interior will be complete with boarded up windows, quadrupole teared door lock, small bed turned into a stripper pole/pad, hookers corpse, bunch of random crack addict type of stuff, and obviously, The main attraction, A variety of scientific makeshift equipment for cooking rocks! Such as heating elements, baking trays, vials, Beakers, Tubes, Bottles of chemical junk, And a big ol high temperature oven.
This piece is going to mainly a portfolio piece, So Aesthetics>most all else. But it will be playable for the crew that still runs Bl1. You'll be able to drop into the area, put around a little bit, And pick up a new weapon called "The Crack Pipe" and grenade Mod.
Following the "From scratch" point of this, The Crack Pipe will be entirely new(model, textures, effects, etc) as will the Grenade mod. Along with a new lootable chest for them to sit in. I might even make it a micro mission for funnzies. With a 3 point "collect Easter eggs" kinda thing. But we'll see where it goes.
So. Enough yapping. Block out is very blocky, And basic at this point. likely going to be subject to a lot of change, But it's got the basic layout of the area. The lamp/stripper pole is my first stab at this texture style, So any feedback on it is welcomed. Bound to improve as I get a feel for what I'm doing. This lamp is Diffuse only. Baked normals for it, But couldn't even tell when they were on/off, so i dropped those. 273 Tris, 1KX512 map(likely to get cut in half, Not sure yet). The bulb will be emissive once in engine, btw. Previewed in marmoset. Once i have a decent amount of assets I'll start putting up in engine shots.