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Author:
valentin_baguirov
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Skaven Assassin
MattQ86
polycounter lvl 15
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MattQ86
polycounter lvl 15
Aug 2013
Hey,
I'm going back over some Art Jam thread stuff and I've been looking to turn this:
...into a finished model.
So I've still got some rope belts and accessories to make before I go over it again and try to polish things up.
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orion5175
Aug 2013
looking good, I like how you did the tathered clothing
overall a pretty good work in progress.
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MattQ86
polycounter lvl 15
Aug 2013
Thanks man, here's some more progress:
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almighty_gir
ngon master
Aug 2013
BLOODY SKAVENS!!!
not bad at all man, work on the hands and feet a bit before you get too worked up in all the clothing. they need to be reeeeally scrawny looking.
also, i'm not a huge fan of his posture, they tend to be very hunched almost all of the time (if you read any of their source material).
also, his head might be slightly too big.
GLORY TO THE HORNED RAT!
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DWalker
Aug 2013
The front pouch seems very awkward, and will present some difficulties when you get to animating him.
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MattQ86
polycounter lvl 15
Aug 2013
Ok, yeah, I made the hands and feet bonier and got rid of the pouch in the center because I've always thought it looks a bit Dick In A Box.
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MattQ86
polycounter lvl 15
Aug 2013
Update time: I went back and painted this duder. I think it's time to get onto low poly work if I don't get distracted by something else again.
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DWalker
Aug 2013
The rings on the tail should be much more subtle and closer together.
The incisors should also be flatter and closer together - they're used mostly for gnawing rather than puncturing. Look at the one on the right in the concept image above.
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overall a pretty good work in progress.
not bad at all man, work on the hands and feet a bit before you get too worked up in all the clothing. they need to be reeeeally scrawny looking.
also, i'm not a huge fan of his posture, they tend to be very hunched almost all of the time (if you read any of their source material).
also, his head might be slightly too big.
GLORY TO THE HORNED RAT!
Ok, yeah, I made the hands and feet bonier and got rid of the pouch in the center because I've always thought it looks a bit Dick In A Box.
Update time: I went back and painted this duder. I think it's time to get onto low poly work if I don't get distracted by something else again.
The incisors should also be flatter and closer together - they're used mostly for gnawing rather than puncturing. Look at the one on the right in the concept image above.