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Detective Archer

I've got a little WIP I'd like to pass by you that I've been working on for the past few days, a really quick render since I'm hoping for some of your wonderful feedback, particularly on the subject of the clothes, where to acquire higher resolution textures and how to approach the folds so that they look a bit more natural, any techniques you've developed over time?

I am very grateful you're taking the time to look at this since when compared to some of the other work here, this seems like a child's doodle. The hands still haven't reached Zbrush, same goes for the holsters -- for the pistol, the extra magazines and the handcuffs. And the badge. Wanted to get the uniform right, first. Especially the proportions, hopefully I got that right.

20sx4qt.jpg

Replies

  • Rasterizer
    Here's a bit of a better preview render, also activated a missing subtool, the badge. Which is still missing its leather holster/casing. The next one should be a more substantial change since I'm reworking the torso to provide a bit of a more satin/organic feel.

    33utr47.jpg
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