Here a littel update on my scene. The Gargoyle got some pixels on his surface, landscape is pretty far textured, needs deforming. props, especially textured ones missing, effects need 1bit alpha texture. enemy is still a whitebox, needs serious detailing! So much work to do.. must proceed!
decided to go for the mushroom from landstalker as enemy to keep the balance, since the character is more gargoyles quest. also there will be little mushroom props in the scene, which will be a nice detail.
Also did the Gargoyles Quest like spikes.
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Take a look in sketchfabulous 3D :poly124:
[SKETCHFAB]90da3a547fe54eb5b892358d1ce188de[/SKETCHFAB]
[SKETCHFAB]e6af505f350940a3bb4bf07df9b4d215[/SKETCHFAB]
Also did the Gargoyles Quest like spikes.