Hey polycounters!
A little late for the competition but I thought I'll give it a shot anyhow!
Due to the limited time, I'm just gonna do a scene from Killzone where a helghast sniper is perched on some ruined structures
Update 04/8
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Currently using a 256x256,will scale it down for the final.
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On to the weapon and the enviroment!
Something went wrong with the alpha, or I am just stupid
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Anyway 128x128 texture version!
AzzaMat - Well, looks like I wouldn't be using it anymore
Redid the rifle mesh, now with more sniper included!
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can´t wait to see the environment
SentryTheGod - Well, I guess the rifle could be considered a "hero" piece, so ~500 tri. But it really is a gray area...:poly132:
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Time to bash together an enviroment!
I will still work on this and post it up in the low poly thread