Edit: Misread the rules, since only game per submission, just going to do Deadly Premonition in the style of Cooking Mama.
Deadly Premonition in the style of Cooking Mama: Greenvale's best (and worst) chelfs try to win Agent Yorks culinary Approval! Isn't that right Zach?
original post: A crossover of the quirky characters from Deadly Premonition (that have an affinity for food) meet Cooking Mama as she comes to the town Greenvale! All characters will be done in the cute Mama style, and the setting will be a cafe inspired by the one in the attacked image.
Replies
Original post: Coming along, may have to trim a few polys once the hair and bandana get made.
Wouldn't want to see you get disqualified!
Is coming along nicely. Will try and get at least 2 characters completely done today to be in good shape.
Everyone so far:
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I think you're doing a good job hitting that Cooking Mama style. There were just a couple things that caught my eye. First, Forrest Kaysen seems to have a pretty bulky body. I think you could inflate your character mesh and shift the weight down a bit to give the model a heavier look:
Also, are you using filtering on your textures? They seem a little blurred at parts.
Regardless, looking forward to seeing these characters in the environment. Keep up the good work!
Will try the modification with Kaysen, thanks for the input!
Also, still learning sketchfab, so yeah, all the models at once.
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In game:
- Add the food
- More bottles and containers on center island
- Change facial expressions
- More texture passes
- Pose Nick (cutting on a yet to made cutting counter)
If time provides:
- More characters
- Chairs and tables
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[SKETCHFAB]e45dbdc788f345cc881ea259c2a72636[/SKETCHFAB]