Home Dota 2

Gaston - Dota2 Thread

polycounter lvl 8
Offline / Send Message
Gaston polycounter lvl 8
Greetings Guys

i start my first Dota2 set for Beastmaster and i hope make some more for other heros, and i would like to share with you :)

910b04d57edf19e4f4fe9908de2f0aac.png



I just upload the first part on this link ... I hope you like guys

http://steamcommunity.com/sharedfiles/filedetails/?id=161742243

910b04d57edf19e4f4fe9908de2f0aachttp:

Replies

  • Gaston
    Offline / Send Message
    Gaston polycounter lvl 8
    Hi guys, i finish the set ... enjoy


    ztwq.jpg
    xbg8.jpg
    zkp7.jpg
    2mgi.jpg
    xi57.jpg
    ekjd.jpg
    utj7.jpg
    63hh.jpg
    2seg.jpg
    9pz2.jpg

    wime.jpg

    Thanks a lot guys ... and plz, give some like on my creations :)

    Master of the Wild Hunt - Axe


    Master of the Wild Hunt - Shoulder


    Master of the Wild Hunt - Arms


    Master of the Wild Hunt - belt


    Master of the Wild Hunt - Helm
  • salmojuan
    really great start for a first in workshop. I wish I could also create a set for a hero someday. who's your next hero? :D
  • Gaston
    Offline / Send Message
    Gaston polycounter lvl 8
    Thanks Salmojuan, i dont know, i really enjoy play with windrunner and drow ranger, but i like the silhouette of Axe and Dragon knight ... i can play a lot with this heroes , so many ideas .... thanks for your comment !!!
  • Gaston
    Offline / Send Message
    Gaston polycounter lvl 8
    some idea for the next set

    cz9.png
    75e5927f129caeba9d8a4594d1035ad7
  • Gaston
    Offline / Send Message
    Gaston polycounter lvl 8
    Greeting guys .. i change a little the original concept ... i think this version have more apeal and silhouette
    6ea996853c010cc44368b9cef98a5cd1.png
  • Spudnik
    Offline / Send Message
    Spudnik polycounter lvl 11
    The main issue I have with this is that it'd really over saturated for lack of a better word. There's no calm areas where the eye can rest or even be attracted to.
  • Gaston
    Offline / Send Message
    Gaston polycounter lvl 8
    the character in essence is over saturated, the color palette of Windrunner is very green and yellow ... is dificult to work with this color pallet ... and if you try to break this adding more darker colors you easily lost the valve pallet

    i understand very much what you are telling me, and i´m realy divided about break the color pallet ratio and pray for valve understand it ... or keep the ratio and remove the saturation on the mask1 and mask2 configuration
  • Pipotchi
    Offline / Send Message
    Pipotchi polycounter lvl 4
    I feel like losing the orange of her hair is a huge change to her appearance. Im not entirely sure how I feel about it.. also I think Spudnik has a good point how everything is quite sharp and high contrast between the bright greens and sharp blacks, maybe work having a mess around with textures and making it a bit mellower at least in some areas.
    Some good advice is to make the key areas very smarp and contrasting, and then compliment them with smoother and i guess "duller" and more muted colours on the rest.
  • Gaston
    Offline / Send Message
    Gaston polycounter lvl 8
    I agree the orange is very important on the pallet ... but was being a Pain to find some mayan orange concept thing to compose the Set, but like i said ... the material give a lot of contrast and less saturation on the final piece ... this image is not the final piece i need to tweek more the material by is going to a great solution

    3ceb7ffb845793237aeac20c6039ad0e.pngf59b8dbcaeda65c56adc8ca18962fdc8.png
  • Gaston
    Offline / Send Message
    Gaston polycounter lvl 8
    Hi guys
    here´s my entries

    Bird of Paradise set by Gaston

    200x200.resizedimage

    200x200.resizedimage

    200x200.resizedimage

    200x200.resizedimage

    200x200.resizedimage
  • Gaston
    Offline / Send Message
    Gaston polycounter lvl 8
    more images guys :)

    637x358.resizedimage

    637x358.resizedimage

    637x358.resizedimage
Sign In or Register to comment.