i have been looking at some of the tutorials on digital tutors and was wondering what other people think about them. at the moment im looking at getting a few months of subscription to burn through a some of their tutorials over Christmas and was wondering what other peoples experience have been with them.
Replies
http://www.digitaltutors.com/learningpath/61-Digital-Painting-in-Photoshop-v2
this for some better photoshop sklills
http://www.digitaltutors.com/learningpath/51-Modeling-for-Character-Artists-in-Maya
this for character design.
http://www.digitaltutors.com/learningpath/38-How-to-Get-Started-in-Unity
http://www.digitaltutors.com/learningpath/18-Unity-Mobile-Game-Development
these two for the basic working of unity
the unity stuff is mostly so i have a proper understanding of how stuff works there, and in other game engines, so once good enough i could maybe put props up on the unity store.
My only issue is that I have a monthly download cap and all of their videos are in a pretty high resolution so managing that gets a little rough.
I also found that the 2D concept courses are pretty nice if you're a novice concept artist.
Velktri brought it on the spot. I personally liked it alot at the beginning when I was still lost in the vast world of 3d. Like everyone said, its a great way to learn the tools and get familiar with some of the workflows.
However I feel like the more I learn and know, the DT tutorials become kinda boring. They keep on stressing the tools, which is great at first, but becomes a drag once a one becomes a bit more advanced. I personally prefer to learn concepts rather than the buttons I need to press, a theme I feel is more present on sites such as Eat3d or 3dMotive. This is also emphasized by the fact that DT keeps on publishing courses with the same core idea coupled with the usual step-by-step tutorial scheme; The same thing over and over again.
Anyways, its a great site with an overwhelming amount of knowledge in one place, maybe just a bit to concentrated and repetitive at times (for the more advanced artists I suppose ) But for the beginning its definitely worth the money.:D
Cheers!
I found 3d motive to be much better and still keep a sub running with them for new content and referencing if I need to. They explain why they do things and the choices you have. They also show some of the bad ways of doing things and the reason why.
3Dmotive also have a handpainted series that is really great!
The "introduction to" tutorials are a great place to get acquainted/re-acquainted with whatever it is that you are learning. You pick up neat tips and tricks, handy advice and stuff like that.
I recently jumped softwares, Maya to Max, and they really helped speed up the process. They get you started.
The more specialized ones, I don't really have a good or a bad opinion of them. I recently skimmed through the "Asset Workflows for Modular Level Design" one. It was okay, I did pick up a lot of things but it wasn't a lot.
I'd much rather prefer the ones from 3D motive, Gnomon and other such sources for advanced tutorials.
Also seen a few by guest lecturers where they really skim over important stuff.
All in all, its an amazing resource though. I definitely learnt a heap of them.
Also not sure how they format their new videos but in the older ones they never skipped anything which made them very tedious to watch at times.
Their techniques, workflows and tips are kind outdated. However; It really pushes you towards learning the tools. Also there were new developments that pushed them to improve their techniques and they sort of did.
There are many DT tutorials that are free, do watch them and see if it interests you.
EDIT: I started with Digital tutors and would recommend it to any newbie who wishes to learn CG and get started. They make the break in to CG with tools and all easier and there are some what good tricks you might learn from them. But if you are looking for tutorials that pushes the art side of things I would strongly recommend Eat3d and Gnomon workshop.
Yeah, but I'm okay with that. There's no one perfect site/school/etc for everything You gotta branch out and be resourceful to be a good artist anyway. Digital Tutor is very good for foundation in learning tools and techniques. Concept art stuff is better learned from art classes and just really seeing the world around you in person or in records.
omg yes this seems really good.
however the rest of the stuff seems ok but im not sure if i want to pay $30 for a month just for 1 tutorial.
https://www.3dmotive.com/downloads
You seemed concerned about paying $30 a month, so I was showing you how you can pay one time for one tutorial is all. Yes, it's more than a month. But you don't have to subscribe and you can keep the tutorial on your hard drive forever.
what are other peoples preferences on these sort of sites?
I needed to learn maya for work, as well as all the dynamics, fur, rendering, and pretty much anything and everything it was very insightful.