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Praxis Softworks - Warzone WW1 FPS Game

INTRO
My name is Surya, A member of the Praxis Studios game development team. I am the person who started the team, and I currently need some more team members. If you are currently looking to join a team for some experience, or just for fun, then you came to the right place. Thanks for showing some interest in the post. Our team is always accepting new members. Not only that, Everyone can be the "Idea Guy". We also accept team members giving out ideas for the game. I am allowing all team members to do that.

ABOUT THE PROJECT
Warzone : The Great War is an Online Multiplayer First Person Shooter, set in
1916, in the great battle of WW1. Based on the concept ”One shot – one kill”,
Warzone will offer a completely different experience than what other games
offers. Moveslow, use cover as much as possible and teamwork is the key to
winning.

The game will also have a variety of game types =
Bombing = 2 teams pitched in a large
level. Objective for the British/France faction is to demolish a certain point
at the German base (marked on their map), objective for the German faction is to
avoid this. Victory conditions for British/France faction is to place mine, for
Germans to avoid it till the time lime runs up (8 Minutes).

Defensive Lines = 2 teams are pitched in a
big map. The German faction is doing a counter-attack. Their goal is to have as
many people in the zone as possible. Everytime a minute has elapsed where someone
from the German team is in the area/zone, a point is given. Every time someone
in the zone is killed, a point is given to the British/France faction. Time Minute = 5 Minutes


War = Modified Team Deathmatch with 100 players.
The German’sgoal is to defend their bases, and the British/France faction’sgoal
is to attack the bases. Every time a base is occupied (that there are more from
the British/France faction than there are Germans). Time limit = 8 Minutes.

Target = 2 teams are pitched in a big map. Each
team has a ’primary target’. If the British/France faction’s primary target dies
first (it only counts if killed by someone from opposing team, the primary target
is non-killable from friendly fire), German faction has won, and
other way around.

The game will also have a variety of weapons =
MP18

Gewehr 98

Mauser C96

Maschinegewehr

Gewehr 1888

Luger P08

Flammenwerfer 16 ”Klempler”

Maxi gun

Model 24 grenade

Flachmine 17

7.58 cm Minenwerfer

Imperial ArtillerySabre

Lee-Enfield

Winchester Model 1907

Vickersmachinegun

Grenade,
No 1 Hales

Smokegrenade

Modelé 1892 revolver

Lebel
Model 1886 rifle

Schilt

F1 Grenade

French
Nail

2-inch
Medium Mortar

FEATURES
- Non-Linear (More Freedom,Vehicles)
- Large Maps
- Variety Of Weapons
- Skill-Based
- Clan System
- Unreal Engine 3



WE CURRENTLY NEED =
- A Good Leader = We currently need a good and experienced leader to lead the project. Why? Just because I am the founder of the team, doesn't mean I lead. Must be 18+

- 3D Artist = A 3D artist that can create realistic models, Submit work on time. Any age

- Programmer = Experienced programmer is needed for the development. Any age

- Texture Artist = An experienced texture artist that can make good quality and realistic textures. Any age

WE CURRENTLY HAVE =
- Scripter
- Level Designer
- 3D Arist
- Sound Designer

Apply work at PraxisOfficial@yahoo.co.id, or joinwarzone@yahoo.co.id

Thank You
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