The Little Sister textures are pretty good apart form the skin, too zombie like, they're more pale than green, and edit the face a bit or give her hair to give her head a better silhouette... Delta's looking good though!
Looking forward to seeing the Splicers!
Good Luck!
Worked more on the texture, and fixed the hue of the skin. Not sure what that white line around her neck is from since its not visible on the texture or in maya. Sketchfab also seems to think the model has over 800 verts.
Going to move on to the splicers and her Adam harvesting tool and come back to fix any issues with her in the final scene
Started on the scene, got the main prop textured but having an issue with getting opacity to work in sketchfab. If I put an opacity map in sketchfab to make the black part of the "Amusements" sign transparent it causes a z-order problem with the entire model. Has nnyone managed to get opacity to work properly in sketchfab?
Here's the prop without the opacity map:
[SKETCHFAB]a592cba1f07c44e6ac9d2cf223031c25[/SKETCHFAB]
I put the amusement sign on its on texture sheet, made the lettering solid white and the rest of the image solid black. Saved that image out as a jpg. Exported the model out as an obj. Put the obj, mtl, and your textures into a zip file. Upload that zip file to Sketchfab.
If Sketchfab didn't automatically set the materials up correctly then go to the material layer for your transparent object and select your black/white image for the opacity slot.
Replies
Good luck!
[SKETCHFAB]da98232771ba4ea3b7001e6624421a9d[/SKETCHFAB]
[SKETCHFAB]bad6da8ec4354ec49025f9a99936ddfe[/SKETCHFAB]
[SKETCHFAB]dfacee7db6ec4cf6ad043fcc4c33c154[/SKETCHFAB]
[SKETCHFAB]d6a8a6bda4534084b16dac8755681307[/SKETCHFAB]
[SKETCHFAB]100405d29c9144c48c183d716b9a064c[/SKETCHFAB]
Looking forward to seeing the Splicers!
Good Luck!
Going to move on to the splicers and her Adam harvesting tool and come back to fix any issues with her in the final scene
[SKETCHFAB]a634925f4f7646d9a1bada3847b6b2cd[/SKETCHFAB]
[SKETCHFAB]92ee92c3357c422db0a25e70692db904[/SKETCHFAB]
[SKETCHFAB]d92e8b13b6e945d480359b1b69d32ff7[/SKETCHFAB]
[SKETCHFAB]51afb6c471e246178a24694558fdd1c7[/SKETCHFAB]
Here's the prop without the opacity map:
[SKETCHFAB]a592cba1f07c44e6ac9d2cf223031c25[/SKETCHFAB]
If Sketchfab didn't automatically set the materials up correctly then go to the material layer for your transparent object and select your black/white image for the opacity slot.
[SKETCHFAB]7c9655f1be4e44a3bdfafc8c58e86b6e[/SKETCHFAB]