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Author:
valentin_baguirov
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VG Remix - Starcraft II
lotet
hero character
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lotet
hero character
Jul 2013
well, Im a contest junkie so I guess I have no choice but to enter this one
doing one of my favorite games, starcraft II, lol if I only remembered how to play it xD
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lotet
hero character
Jul 2013
Marine concept, I want to keep him detailed yet simple enough for the polygon limits.
Next up are Zerglings and a Hydra!
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SentryTheGod
Jul 2013
Starcraft2 with a The Behemoth art style? I dig hard! Keep it up!
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deadpixl
polycounter lvl 9
Jul 2013
That concept is awesome, can't wait to see more.
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lotet
hero character
Jul 2013
Thanks guys, Here is a quick hydra sketch, not liking the colors at all, but I think the silhouette turned out ok.
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lotet
hero character
Jul 2013
Made a marine. now the textures are 256x256, thinking of maybe rezzing em up to 512x512, dunno yet, not sure how strict the texture rules are.
Marine - 512 tris
Gun - 48 tris
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lotet
hero character
Jul 2013
And the sketchfab.
[SKETCHFAB]3caa59fc50cb4959984159c0ccab4f8b[/SKETCHFAB]
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SirSpangles
polycounter lvl 4
Jul 2013
Looks good Id say up the res to 512 for sure, even with restrictions 512x512 is the standard. id like to see the legs a little more filled out if the poly limit allows it.
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CharlesL
polycounter lvl 4
Jul 2013
Looks good! I really like the style
The only thing I would recommend is changing the resolution of the texture down. I think he would look cool with a more pixelated texture.
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a3sthesia
polycounter lvl 10
Jul 2013
Check out
this link
for some more technical specs on the requirements and limitations.
For the character stuff it was "Characters & important props (“hero pieces”): ~500 triangles. 128
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lotet
hero character
Jul 2013
Started working on a zergling, 466 tris atm. textures comming soon.
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Zuka
Aug 2013
Nice theme. Really like the style and proportions
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Polychin
Aug 2013
Nice work! i really like the style you've chosen for this, it really suits it well ^_^
Looking forward to the final product!!!
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mikezoo
polycounter lvl 14
Aug 2013
Nice space marine! Really dig it!
What do you have planed for the environment?
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theStoff
greentooth
Aug 2014
Looks cool. I like the Marine. I do think though that the gone could use more details. It looks a bit bland compared to the character's armour.
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Next up are Zerglings and a Hydra!
Marine - 512 tris
Gun - 48 tris
[SKETCHFAB]3caa59fc50cb4959984159c0ccab4f8b[/SKETCHFAB]
The only thing I would recommend is changing the resolution of the texture down. I think he would look cool with a more pixelated texture.
For the character stuff it was "Characters & important props (“hero pieces”): ~500 triangles. 128
Looking forward to the final product!!!
What do you have planed for the environment?