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Concepts for SUBSTRATA

Hey folks!

Finally, finished some concepts for Paul Richard`s SUBSTRATA project
Had a lot of fun and leveled up. But also feel like i`m missing my next progression marker. So, if it wouldn`t bother you, guys - i would really appreciate any feedback.

Especially will be interesting to hear comments from 3d/animation guys - does concepts look informative enough for you?
Which parts of armor/clothing/other will become pain in the *ss when it gets to modelling/animation stages?

P.S. Excuse my bad English - i`m working on it)

xb5u.jpg
rhaz.jpg
3s48.jpg
rpa5.jpg
gais.jpg
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2ysm.jpg
lfgx.jpg
c5g7.jpg
cpf8.jpg
svdh.jpg
sbbc.jpg
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w8ti.jpg
gvrp.jpg
q1uz.jpg

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