Definitely going to do Snake and Liquid fighting... I Think that would make for a better looking diorama.
Rex Now @ 2284 including cockpit.... Figured that was a decent PC considering he's so big. The armatures have more geo for the main focus of the scene, being the fight.
Good start on the diorama! To embed sketchfab files, copy the last part of your sketchfab URL and paste it between the tags like below (remove the "*"):
@PacoCasares I read the Q&A and im not sure... I would hope, considering scale, that it would be acceptable at 256, but if not, 128 actually doesnt look half bad, nothing that couldnt be cleaned up with a 1px brush haha... we'll see though
The texture sizes are your artistic choice (within reason) I'm following a simple setup on tri density for a rough estimate on what kind of maps i should use. Ofc it's not set in stone.
1k tris- 512x
500 tris 256x
250 tris - 128x
125 tries - 64x
What does this texture look like when scaled down 128x128. There is no specification that allows for 256x256 for this contest so I am curious what your breakdown is here.
@Mospheric ~ Thanks! It was sort of a happy accident haha, can't wait to finish him and move onto Snake, Liquid, and Meryl along with my other ideas to add to the scene!
Been kinda busy lately, but I made a second pass on Snake's texture. Going to finish Rex now. Then model & texture Liquid and Meryl, and start to get my composition set up, as well as create any other additional models i need for my scene... critiques on Snakes texture would be appreciated! Thanks.
Great work so far. Really dig Snake and the Rex although I'm sure how they'll fit together as they both are in different styles. Would be kinda cool to see Rex in a similar deformation as Snake.
Replies
Rex Now @ 2284 including cockpit.... Figured that was a decent PC considering he's so big. The armatures have more geo for the main focus of the scene, being the fight.
http://sketchfab.com/mlk4jg2fb
Err how do I embed the sketchfab? The button isn't doing anything and none of the links or anything I try works. Sorry
Love the work this looks like it will be very good.
Rex's Thigh: Still have to add minor damage and a camo pattern.
Currently at 512 but going to downsize to 256.
[*SKETCHFAB]cd82e1ea171949558b14a36751fb8b71[/SKETCHFAB]
@PacoCasares I read the Q&A and im not sure... I would hope, considering scale, that it would be acceptable at 256, but if not, 128 actually doesnt look half bad, nothing that couldnt be cleaned up with a 1px brush haha... we'll see though
1k tris- 512x
500 tris 256x
250 tris - 128x
125 tries - 64x
Not sure if im sold on the pink toes yet, it reads well, buuuut idk we'll see later.
Or is this the diorama environment? confused.
Looks great though.
Lookin' good! Can't wait to see this!