CharlesL wrote: »
Thanks for the input specsowl. The skin really does need some work, I'll fix that in the next post. I could add some extra geometry to the character meshes, but I'm not really sure where it would make sense to put it. I guess I could round them out a little more, but I do kind of like the sharper edges.
specsowl wrote: »
Sharper edges are good, yes, but some polygons are incredibly stretched which could lead to bad lighting errors, texture stretching, etc. Most notably on Mario. Donkey Kong looks pretty good and reminds me of the rock dudes from the old Lego series Rock Raiders