Been working on a Mystery Machine between some contracts for some time now. Seeing Duncan's cartoony iteration of the van inspired me to finish my own and now I think I'm getting to the point where I can present it on polycount. Any critiques are very welcome
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the rim is too saturated compared with the rest. A little more polys at the round pipes overall wouldnt have hurt, and the windows have a ddo-looking pattern and the front window is really intense. The chassis itself looks really nice, like the tires aswell
Id really enjoy a slightly colored background, the subject really screams for it, the gradient you use is good aswell tho
Oh and you seem to have forgot to texture something between the 2 front bumpers