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Materials/Texture problems

polycounter lvl 12
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PeteHawk polycounter lvl 12
Hey guys, stright to the point:

I made a palm tree the other day in 3Ds (UV'd Textured and Exported). I brought it into UDK and found that it just wasn't looking the same.
It's as if the normals are all flipped but they're not, I even flipped them in to see if it help, but no.

I'm baffled...
I had the same look uploading it into Sketchfab. Any ideas?

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