I was wondering if anyone knew a good way to remesh a mesh that consists of multiple objects so that i would only end up with a remeshed version of everything on the outside. Sort of like shrinkwrapping a mesh around everything.
I`ve been trying some things in zbrush but it always keeps remeshing the inner parts as well. So far i tried Remesh and Dynamesh.
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the problem is that its a full character that consist of many subtools and it creates a lot of overlapping.
The zsphere way could work buy is a bit too tedious for my taste since i`m trying to make a quicker workflow for retopping using zremesher and it can`t have geometry on the inside of the mesh.
Also, what do you mean by geometry on the inside? Are we talking about something like inside the mouth/throat bag? Or just where different elements overlapped? Dynamesh takes care of that.