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Game Character Rig

Demiurg
polycounter lvl 6
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Demiurg polycounter lvl 6
Hi everyone,

I would like to show you my latest game rig, with Bone-based muscle simulation. All deformations are expressed with uniform scaling, rotations and translations and work automatically.
The mesh itself is not very muscular, but the main goal of this rig is to keep the volumes (like in the shoulder area).

[ame="http://www.youtube.com/watch?v=afjCLFgw18U"]3ds MAX Game Rig - YouTube[/ame]

I`ll be glad to see some feedback - critiques and suggestions !
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