Hey Everyone,
I am currently working on a swamp level for Unity. what is attached is an underground cave system build under a giant tree. (WIP) Ive been looking for tree tuts. for weeks but I cannot find any good ones on youtube. They are decent but they will skip the leaf and branches part. If anyone could suggest a good video tutorial, it would be great. I like to see how its done in vid because I get lost through text, I over analyze everything. I need a good looking LOW POLY as possible tree. Idk how to approach the texturing with planes part either. If anyone can suggest something please do, and no tree generators please. I want to learn how to do it from scratch. I dont know if in the triple AAA industry they create custom textures or use pictures with tweaks. Any knowledge possible would be helpful. I wouldn't post if I didn't really need this. Thanks Everyone!
Replies
Also check out some of the stuff on the wiki here.
http://wiki.polycount.com/CategoryEnvironmentFoliage
http://wiki.polycount.com/VertexNormal?highlight=%28\bCategoryEnvironmentFoliage\b%29