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Maya Polycount issue

SuperSparkplug
polycounter lvl 9
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SuperSparkplug polycounter lvl 9
Ironically, I'm posting a problem on polycounts on Polycount.

I'm making a low-poly game mesh in Maya, however I've noticed some issues wiht my polycount. When I click my mesh, it says my model is about 5700 faces. However, when I zoom out and look at my total visible polycount, it tells me I have over 12000. I can't seem to make sense of this. I've made everything visible with the display options to make sure nothing was hiding. I've also toggled my layers and it seems that something is tied to the main layer making my polycount so big, but when I cut and pasted the model to a new layer, the polycount was still unreasonably high as it was. Anyone know why this is?

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