Whenever I retopo in mudbox with Sculpt Detail checked on, The result mesh gets mangled as shown in the attachment. It happens to all my meshes that has been sculpted. The bug is very annoying and pretty serious. My only workaround is to have the Sculpted Detail turned off and then transfer detail after.
Anyone have a similar problem?
Replies
are you getting this on the trial ?
if not, try downloading service pack 1 and see if that solves it. SP1 supposed to have fixed some bugs related to retopology.
Edit: MM suggestion to delete Mudbox settings folder did the trick and fixed it. thanks