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ROCKSTAR NORTH - CORE ENGINE PROGRAMMER

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Rockstar North polycounter lvl 7
Rockstar North is currently seeking an experienced programmer to focus on core engine development. We’re looking for a highly talented individual with a positive attitude, a passion for games, and a natural ability to communicate with people as effectively as with a computer.
You need at least three years commercial games experience and a minimum of one published title on PS3 or Xbox 360 to demonstrate your skills.
This is an exciting opportunity to develop cutting-edge architectures and high performance systems for current and next-gen platforms.

Responsibilities
  • Work on multiple aspects of engine development: world representation, rendering, graphics, effects, threading and other subsystems.
  • Design and implement a variety of low and mid-level systems.
  • Improving engine architecture and evolving an existing codebase.
  • Diagnose game performance and stability issues, and develop solutions.
Qualifications
  • Fluency in C++ with strong multi-threaded programming skills.
  • A minimum of 3 years of experience writing efficient core engine code.
  • Self-motivated, and willing to pitch in on many areas of development.
  • Outstanding math skills (linear algebra, trigonometry, matrix/quaternion math).
  • Able to communicate, and work closely with designers, artists and other coders.
  • Prior experience working as an engine or generalist programmer on at least one previous game.
  • Experience with code and data optimization to improve memory consumption and performance.
  • Experience with multithreaded programming.
  • Passion for playing video games, and writing engine code
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