Hi guys,
I just downloaded lcUberShader, loaded it into cgfxShader node and loaded diffuse and normal maps, but normals are not being shown in the viewport.
I did everything correctly, I added a directional light and connected it into the shader properly, diffuse map works fine but normals don't. Is there some kind of solution to this or my GFX card just sucks (Radeon HD 4650). I'm running Win7 x64 and Maya 2012 x64.
Thanks,
David.
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