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please feedback my modells...and guide me.. destination portfolio

hello :)
I want make my high poly character portfolio at end of 2013
Please help me.. if somebody can give me advice... tips ..and anything what is important. =)=)

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  • This_Is_Icarus
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    This_Is_Icarus polycounter lvl 4
    well i really love the beast sculpt but i think you need to learn a bit more anatomy for the humanoid as it looks a bit off.

    and my advice about the folio would be to make lowpoly models of your highs not just having a portfolio of highpolys as it would show that you are capable of not only creating good sculpts and artwork but transfer it all over to a model suitable for a game engine :P
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