I'm using UDK to build a level for my first game, between me and another through Dropbox. The UDK file is in the Dropbox account, we keep our UPK files in the content folders of our own PC's. I've never done this before but it's supposed to work. So far it has, until now.
I load up the UPK files as usual, then I get errors for missing content that we are not using, so I ignore them. I load the level, and the textures and materials my partner has worked on don't attach to the BSP's that he applied them to when he was messing with it. Yet those textures and materials exist in my UPK.
I've tried moving them to a new UPK and back again, the same thing. My partner can get the level to load up everything just fine and he sees what we have both created thus far. I don't. I have and I know what's supposed to be applied but it's not there anymore. My guess it's something simple that I'm not thinking and I've messed with it too long today and hope a little outside help would be great.
Bare with me, If I'm forgetting any information to help answer this problem, please ask and I'll do my best to reply.
Replies
Open the UPK first (-> Fully Load), with an empty level, then open your map. This will force the UDK to load your materials correctly.