this is my new model of Will. Model was done in zbrush. Texture was hand painted. Head is lowpoly and it has 2500polys. Final realtime render in Marmoset toolbag
The likeness is definitely there, but not 100%. I agree about pushing the chin back. His cheeks seem a little too gaunt/angular, he usually has a pretty full face.
Really nice work though, good job! I think some subtle pushing and pulling of the low-poly could go a long way toward making it even better.
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I think the likeness is pretty good from the front. Not so much from the angles though. I think his head is a bit too deep?
Really nice work though, good job! I think some subtle pushing and pulling of the low-poly could go a long way toward making it even better.
I'm curious to see the wireframe though!