We are absolutely stoked.
Close to hitting our first stretch goal as well! @_@
But, no rest for the wicked, a few days left...more to show.
Meet the Assassin Agent
Hidden amongst the dark recesses of any megacity street, you can find them... if you know the right person, where to meet, and what to ask, that is.
When you need a target executed quietly, without evidence, witness or remorse, you need... The Assassin Agent.
Well, we are well into our last 48 hours now... (36 hours and counting)
As Ark posted we've released a small video showcasing some of the lighting tech we've been playing around with.
Also, PayPal is finally up and running after a bit of teething and we've even hit 2 stretch goals already!
So come and check us out before the campaign finishes.
Upped my pledge a bit. After seeing your tech & pre-viz stuff I'm super excited.
This is SOooo like what I've been thinking/doing. I can hardly wait for each update!
It sucks it took me this long to back. I love everything about this. To compensate, gave 100$
I'm sure the game will look and play amazing, but hopefully it will have substance as well, as a lot of kickstarter projects are ending up feeling a bit shallow (Shadowrun).
Replies
We are absolutely stoked.
Close to hitting our first stretch goal as well! @_@
But, no rest for the wicked, a few days left...more to show.
Meet the Assassin Agent
Hidden amongst the dark recesses of any megacity street, you can find them... if you know the right person, where to meet, and what to ask, that is.
When you need a target executed quietly, without evidence, witness or remorse, you need... The Assassin Agent.
Meet the Assassin Agent
Looking good.
Well, we are well into our last 48 hours now... (36 hours and counting)
As Ark posted we've released a small video showcasing some of the lighting tech we've been playing around with.
Also, PayPal is finally up and running after a bit of teething and we've even hit 2 stretch goals already!
So come and check us out before the campaign finishes.
- Dean
[imglink]https://s3.amazonaws.com/ksr/assets/000/779/862/9df6c4c6d60ce058240c902f6b6da4cb_large.jpg?1374878740[/imglink]
With PayPal bringing in pledges in the background, we've managed to bring our combined total up to £440,000!
Thanks to everyone's support, you'll now be able to wreak havoc on your surroundings!
Check out the update for more:
- New Add-Ons announced
- Countdown Twitch information
- And last but not least our Augmentation Visualisation video!!
Update #34
[ame="http://www.youtube.com/watch?v=z4r-SqhLt0s"]Augmentation Visualisation - YouTube[/ame]
This is SOooo like what I've been thinking/doing. I can hardly wait for each update!
I'm sure the game will look and play amazing, but hopefully it will have substance as well, as a lot of kickstarter projects are ending up feeling a bit shallow (Shadowrun).
Exhausted but excited.